January 24, 2013
Dad's Basement is a video series from me, Dana, the Dad of the Happy Game Family, wherein I play, show off, and try to convey what was cool about some of my favorite games from yesteryear. I hope you kids appreciate that I'm spending some extra time cutting together all the cool parts! Get off my lawn, unless you're going to mow it for me!
Project Firestart is really the prototype for the modern survival horror game. Released in 1989 for the C-64 by Electronic Arts and developed by Dynamix (who would go on later to develop the highly popular Tribes), the game established many of the first qualities of "survival horror" including: limited ammo and weak weapons, cutscenes and cinematic presentation, multiple endings and consequences for actions.
Released when it was, the game took a lot of inspiration from the films Alien and Aliens. However a lot of the unique wrinkles in project Firestart--including an evolving enemy formed by genetic manipulation and the name of the main vessel in the game--have reappeared in the latest film in the series "Prometheus."
- "Project Firestart", Dynamix/Electronic Arts;
- "Prometheus", 20th Century Fox;
- "Inhumanoids", Sunbow Productions/Marvel Productions/Claster Television;
- "Alien", 20th Century Fox;
- "Project Firestart (Remake)", Erik Hogan;